I am a computational zoologist interested in the use of numerical and robotic techniques for investigating comparative anatomy, fossil behaviour and biomechanics. I have a background in human and comparative functional anatomy, and scientific industrial experience in image analysis and computer modelling.
My primary interest is in the evolution of the locomotor system and I am currently working on the mechanics and control of velocity change (starting, stopping and turning) which involves both experimental biomechanics and computer modelling in a range of organisms (humans, non-human primates, birds, dinosaurs, turtles and spiders). I am also working on several non-locomotor biomechanics project including hand use and breathing mechanics. I have developed a number of novel computational approaches to investigate animal mechanics including video based 3D photogrammetry and multibody dynamic models in a high performance computing context. I am also working on multidimensional image processing to enable better visualisation of multi-spectral images using optical and other information sources. This has applications in reading ancient manuscripts and visualising the chemical signatures of fossilised soft tissues revealed using synchrotron x-ray fluorescence.