Prof Ricardo Climent

Professor of Interact Music Composition

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I particularly welcome proposals for PhD supervision in areas of Interactive Music, game-audio, procedural-audio applied in three contexts:

  • Dynamic or mosaic-type real-time scores for mixed composition portfolios (instruments and live computing), employing typo-morphology. Examples of my research in this area are 'Russian Disco' and 'Xi' for timbila.
  • Realtime immersive game-audio including interface design and the use of physics, graphics and audio engine technologies. Example of my research: 'Ho - A sonic expedition to Vietnam',  '[5]' orPutney (for game-audio and augmented and virtual reality)
  • Locativeaudio composition connecting the city with the concert hall. Refer to

Examples above:

I am keen to consider novel proposals from composers/ musicians with dual background in engineering and computer science (e.g. audio steganography or audio cryptography applications to composition)